I am trying to switch our workflow for interiors from Lumion to D5. My team uses a mix of Blender and Modo for modeling. The UVW process is a very long and tedious process and it would be a real game-changer for us if there was a way to apply UVW mapping directly in D5 like we can in Lumion and Max. Please make this a consideration for future updates.
Would be great if d5 had at least the basics UVW mapping as cube, cilinder, sphere, plane… Just like in 3d max.
Thanks for your suggestion! We will seriously consider add this function in the near future!